NVIDIA Research Scientist AI for Graphics & Gaming New Grad | $168k–$264.5k

Apply by 04 Feb 2027

Key Facts

RoleResearch Scientist, AI for Graphics and Gaming — New College Grad 2026
CompanyNVIDIA
Location(s)Santa Clara, CA
TermFull-time new grad / research
Pay$168,000–$264,500 base + equity and benefits
DeadlineRolling — posting said applications accepted at least through Nov 3, 2026; confirm it is still open

Overview

NVIDIA’s Applied Deep Learning Research team (known for DLSS) is hiring a research scientist to push generative AI into real-time graphics and games: neural rendering, image/video generation, world models, AI-driven characters, and LLM-powered gameplay.

The bar is step-change user experience, not incremental benchmarks. You train large models on big GPU clusters, prototype in real-time engines, and work with product, driver, and hardware teams so ideas ship to players.

Eligibility / Key Requirements

  • Pursuing or holding a PhD in Computer Science/Engineering, Electrical Engineering, Applied Mathematics, or related (or equivalent experience)
  • Deep learning experience in image/video generation, graphics, computer vision, or related, with solid DL fundamentals
  • Hands-on training of large models on multi-GPU clusters and robust distributed training pipelines; PyTorch required
  • Plus: GPU architecture, CUDA, efficiency techniques, rendering/game engines, generative models or neural rendering
  • Track record of impactful research or shipped ideas, plus strong communication

How to Apply

  1. Open the official application from EduBard’s Apply button.
  2. Create or sign in to your employer account.
  3. Submit your resume, publications, and any required materials.

Compiled from the official posting; verify details on the employer site before applying.

How to apply Apply Here




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